Optimising reputation processing code. Making it less messy, so I won’t have to figure out how this thing works each time I change rep values; Attaching the system… Continue
Unlockable outfit for Rapunzel, Goth Chick.
Incorporating maps into the game; Working on the walking obstacles; Setting up basic events.
Finishing the Daggerhorn Village map.
Adding a back-room to Dorago’s Artifacts Shop. Before: Now:
Remaking “Rapunzel’s room in the castle” map; Tweaking stuff later. Before: Now:
Including the “Polygon” thingie. Basically to occupy the unused space in Skills and Equipment window.
Icons for skills.
Selection cursor behavior on Skills and Equip screens – updating bugfixes.
Unlockable outfits for Rapunzel. “Slutty Bimbo”; “Slutty Bimbo – Sleeveless version”; “Altered Classical Outfit”.
Improving selection cursor behavior on Skills and Equip screens. Cursors on inactive sections will be half-visible in order to avoid confusion of not-knowing where are you active.
Adding selection of characters “on the fly” for Equip screen, like in Skill Tree, by adding chibies selection on top. Adapting navigation for mouse and controller; Bugfixes.
Rapunzel’s dialogue bust, variation for castle. Recolor, based on “Tangled: The Series”, slightly tweaked.
Rapunzel’s dialogue bust. Dirndl Beer Maiden dress overhaul.
Rapunzel’s dialogue bust. Nude version.
Different variation of Rapunzel’s dialogue bust.
Absorbing knowledge from tutorial series. Levels building.
Adding functionality for Skill Tree, to properly move selection on icons that are not aligned in a single row, using keyboard or controller.
Changing layout of character status info during battles. Before: Now:
Genie’s face for UI during battle. (Was made to complete the list. Won’t be appearing in the next build).
Elsa’s face for UI during battle.
Making a variation for Hades’es face image for UI during battle.
Turning the homepage into worksheet, by changing the layout of listing posts.
Lola’s face for UI during battle.
Fixed an issue which caused different variations of battle portraits not being displayed sometimes.
Fixed an issue due to which HP, MP, SP indicators were not displayed.
Hades face for UI during battle; Adding abbility to change the battle picture variation when it needs to.
Ingame timer is frames independent now, showing time spent on the game correctly.
Adding autosaving for each map change. Canceled it, cause it makes the game stutter, killing smooth transition between maps.
Screen and skill tree icons for Stealth abbility
Skill’s button doesn’t show up on screen, if you won’t quit the menu right after you aquired it.