Optimising reputation processing code. Making it less messy, so I won’t have to figure out how this thing works each time I change rep values; Attaching the system… Continue
Including the “Polygon” thingie. Basically to occupy the unused space in Skills and Equipment window.
Selection cursor behavior on Skills and Equip screens – updating bugfixes.
Improving selection cursor behavior on Skills and Equip screens. Cursors on inactive sections will be half-visible in order to avoid confusion of not-knowing where are you active.
Adding selection of characters “on the fly” for Equip screen, like in Skill Tree, by adding chibies selection on top. Adapting navigation for mouse and controller; Bugfixes.
Adding functionality for Skill Tree, to properly move selection on icons that are not aligned in a single row, using keyboard or controller.
Changing layout of character status info during battles. Before: Now:
Turning the homepage into worksheet, by changing the layout of listing posts.
Hades face for UI during battle; Adding abbility to change the battle picture variation when it needs to.
Ingame timer is frames independent now, showing time spent on the game correctly.
Adding autosaving for each map change. Canceled it, cause it makes the game stutter, killing smooth transition between maps.