Build 2017-07-03 Changelog link

Changelog

Build 2017-07-3 has been released

and waiting in the downloads.

Next one will come out in a day or two.

Lola’s battle animation

GIF3

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Build 2016-09-8 has been released

Link for downloading:
http://loganid.com/games/the-dark-lords-trip/

 

CHANGELOG (contains SPOILERS!), expand

Build 2016-09-08 after beta testing fixes/impovements:

– The top of Lola’s and Merlin’s dialogue busts doesn’t cuts off when the choices appears;
– When you letting go the rabbit, you no longer have to wait till he runs off the screen;
– Fixed incorrect displaying of equipment: Equipment items are now displayed in a line, instead of a column;
– Added a button to remove an equipped item on the equipment screen.
– Some minor improvements in inventory’s code to avoid unexpected bugs;
– Rapunzel leaving the tower when you went too far;
– Guards are leaving the woods when you dispelling the Rider’s face.
– Lola stops repeating her line, after you spoke with Merlin.

Build 2016-09-1, 2016-09-08 summary:

World:
– Added 11 new maps:
Thicket 1 (960×3200), Thicket 2 (2880×1920), Thicket 3 (3600×1680), Crossroad (1440×960), Damcus Village (2967×3936), Fat Lily’s Residence 1st floor (1248×960), Fat Lily’s Residence 2nd floor (1248×960), Merlin’s house (1248×960), Merlin’s Residence (1248×960), Secret Cave 1 (1248×960), Secret Cave 2 (1248×960);
– Added 37 pages of text for continuation of a storyline;
– Added new 8 dialogue busts for: Andreas, Marlis, Corona Guard Captain, Fat Lily, Lola, Red Riding Hood, Stabbington Brothers;
– New emotions: 23 for Lola, 11 for Red Hood, 11 for Hades, 8 Andreas, 3 for Marlis, 10 for Merlin the Wizard, 3 for Guards Captain, 5 for Fat Lily, 3 for Stabbington brothers;
– Added 2 girls for Affection Data;
– Added a sex scene for Red Riding Hood;
– Added 17 chibis NPC;
– Added 5 chibis scenes;
– New chibis blowjob animation;
– 6 new items drawings + item icons;
– Added audio plugin for playing audio at a certain location in order to give a better atmosphere. The audios volume will be determined based off the players distance from the audio location;
– Added sounds for waterfall and Nymph’s river;
– Added jump plugin. Now the player can jump over small obstacles (short fences, recumbent logs, stumps, etc) by clicking on them;
– Added new sounds and music;
– Added new 5 types of enemies;

Fixes:
– One of the vitals plugins has been updated, fixing the rare bug that caused disabling of savings.

Changes / Improvements:
– New dialogue bust for Hades during the dialogue with Rapunzel;
– New replics for Hades during battles;
– New sound for using items in inventory.

Other Tweaks:
– If Hades was spotted, time of response from guards is now shorter;
– One of the thicket’s stashes is more easy to spot;
– Some other minor tweaks…


 
 

Informing

Quick informing post on Parteon:
https://www.patreon.com/posts/quick-informing-6449610

pat_scr3

 

The first build

The first build is ready, you can download it here:
http://loganid.com/games/the-dark-lords-trip/

I finished with setting the HUD sections, battle system and basic game mechanics. From here updates finally going to be mostly about content (new levels, enemies, items and continuation of the story, etc.).

Now back to work…

Choice of your actions

I’ll point out that there is no karma points in the game, but in the way of visual novels, the karma system is actually there. Your choice of actions will have consequences. Some of the choices is not that one-sided as it may seem. Like if you’ll give a sick drunk bum a large amount of money for a valuable information, he will die of alcohol poisoning soon after and will give you nothing. So you need to look at the circumstances first.

You’ll get a hints maybe, but that’s the field where the game will not going to hold your hand and lead you through it, everything you do here is on you.

Hades

pict_12_hades A few words about protagonist of the game.

Like Princess Trainer’s Genie, in TDLT Hades experienced transformation into a human. Along with that he got a permanent “pervert” perk that leads him to feel a huge predisposition for sex. Being a manipulator, Hades likes to achieve his goals playing mind games.
 

As the story goes, some of his dark powers stays with him after transformation – he will constantly take advantage by using it. Besides using magic in battle, he can look into a people souls to see their sins and dirty secrets. That covers a few elements in a game’s mechanic.

Although his personality is pretty much fits into a sin fest that happening in the game, I had a moment to consider what role he should take in a battle. That element I had to make up. Personally for me, originaly Hades looks more like a mage than a swordsman, but I have to roll with a “sword swinging mage” because it fits more in the course of adventure story. Beside that we have Lola, who is already a mage.

Also, the guy gives limitations, that feels wrong to deal with as I’m trying to stick with original personalities of characters. Like originaly he is always interrupts personal spaces of people he talkin with. It’s considerably shows his personalily in cartoons, which is hard to express in dialogues of a “visual novel” type of games. Not to mention the heavy use of gesticulation and walking around all the time while talking which is a scheming habbit of this “hard to image right dynamically” motherfucker.

I’ll point out that, unlike Genie with his arabic setting, TDLT protagonist’s affiliation to ancient Greek culture will not take place in the game much. Hades is far away from home for that.

pict_15_hades

Battle system

The game will have turn-based battle system. I kinda didn’t like the MV’s battlers as well as its chibies, so i drew my own.

You can check it in a DEMO by open this link:
http://loganid.com/wp-content/uploads/2016/04/battletest/

WARNING, Headphone users!
The Demos in browsers can have delays in performance!

It’s not re-configured from standard MV interface yet. But it’s enough to have an idea of what to expect.

Lola

pict11_bust_lolagif_lola_frontThese events will be happening in the beginning of the game, so this is not going to be much of a spoiler. Soon after you encounter Merlin the wizard, this little slut can be your companion for the whole game. Which is pretty much makes her the second main character of the story.

I planned a bunch of quests relating to Lola, all of them, exept one, will not be triggered as active if you’ll decide to leave her in the village. At the time being she’s the only character whose affection meter towards Hades increases by watching his actions and choices in someone else’s dialogues. So, if you planning sexin’ her, you won’t be able to do it, if she’s not around.

Lola is a very opened girl for sex and if we going to stick with her personality, she doesn’t really requires any affection from her side to fuck a guy like Hades. But she’s not going to jump on his cock, because of the spoilers. And having sex with her gives you a very valuable perk, so the game needs a player to work for it.

Also because of the spoilers she’s a beginner mage now. Being a good healer, Lola is pretty useful in battle right from the moment you got her. My advise is not to pass on her and start leveling her skills up as soon as possible.

pict_10_lola_magic