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The engine’s memory leak

I constantly reading statements that RPG Maker MV has a memory leak, if a developer used a huge parallaxed maps. I have no problems with that, the leak is actually easy to kill. I tested that leak problem with my friends on a different systems. And it’s pretty much dead, i actually having problems to call that leak.

Maybe it’s hard to find a solution for some folks, i don’t know – Email me if you having problems with that using MV, i’ll share the recipe.

Jun 28, 2016 | Tags: | Comments: none